Turning game film into tracking data, and tracking data into decisions. Full stack engineering centered on sport.
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Real output from the all22-pov pipeline, rendered through the same one-bit dither as everything else on this site. Every dot is a player tracked from broadcast film. Drag the timeline, or run it and watch track 24 get open.
ORDERED DITHER · 1-BIT · THE SAME MATH A DETECTION MODEL USES TO DECIDE WHAT COUNTS
I'm Maxwell, a software engineer in Little Rock. I've been writing code since I was 17.
At Dillard's I work across the whole stack, from COBOL and DB2 on the mainframe to Spring Boot and Angular services running on OpenShift. I work on an internal HR application used across the company, mentor other developers, and handle production support when things break.
Outside of work I build sports software. Computer vision on NFL film, a scouting platform for an English football club, machine learning research on player data. Everything on the Work page was built on nights and weekends.
I build systems that turn game film into decisions. If you work in sports, data, or engineering and want to talk, my inbox is open.
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